„World of Warcraft“: Raytracing-Schatten in „Shadowlands“-Alpha from Heise's blog

Schatten sollen in „World of Warcraft“ künftig hübscher und realistischer aussehen, zudem spart Variable Rate Shading (VRS) Leistung.


Source: https://www.heise.de/newsticker/meldung/World-of-Warcraft-Raytracing-Schatten-in-Shadowlands-Alpha-4713850.html?wt_mc=rss.red.ho.ho.rdf.beitrag.beitrag


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By Heise
Added May 4 '20, 11:35AM

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